Apple Inc. v. Samsung Electronics Co. Ltd. et al
Filing
165
Declaration of BENJAMIN B. BEDERSON IN SUPPORT OF SAMSUNG'S OPPOSITION TO APPLE'S MOTION FOR PRELIMINARY INJUNCTION filed bySamsung Electronics America, Inc., Samsung Electronics Co. Ltd., Samsung Telecommunications America, LLC. (Attachments: #1 Exhibit A, #2 Exhibit B, #3 Exhibit C, #4 Exhibit D, #5 Exhibit E, #6 Exhibit F, #7 Exhibit G, #8 Exhibit H, #9 Exhibit I, #10 Exhibit J, #11 Exhibit K, #12 Exhibit L, #13 Exhibit M)(Maroulis, Victoria) (Filed on 8/22/2011) Modified on 8/29/2011 cannot link entry-opposition has not been efiled (dhm, COURT STAFF).
EXHIBIT H
AppLens and L nchTile:
nd LaunchTile:
Two Designs for
One Handed
One-Handed Thumb Use
on Small Devices
Amy Karlson, Ben Bederson
Computer Science Department
Human-Computer Interaction Lab (HCIL)
y
y
University of Maryland
John SanGiovanni
Microsoft Research
Microsoft Corporation
Why One-Handed Interaction?
y
One hand occupied
Unstable environment
Attention divided among tasks
Two handed use unnatural
Input and Interaction on Existing Devices
p
g
Smartphones
Input:
I
Interaction:
Hardware B
H d
Buttons
One-handed
Keypad-mapped functions
Directional navigation
Personal Digital Assistants (PDAs)
Input:
Interaction:
Touch Sensitive Display
Hardware Buttons
Two-handed
Two handed
Small software targets
Directional navigation
Design Goal
g
Scalable User Interface (ScUI)
Single design & interaction
architecture
Multiple resolutions & aspect
ratios
University of Maryland’s
PocketPiccolo.NET
PocketPiccolo NET toolkit for
Zoomable User Interfaces
( U s)
(ZUIs)
iMate Smartphone II
HP iPAQ PocketPC
One Application, Two Designs
pp
,
g
AppLens: Fisheye+Pan
9 Application Tiles
Fisheye Zoom
Command-Based Gestures
LaunchTile: Zoom+Pan
36 Application Tiles
Pure Zoom
Direct Manipulation Gestures
AppLens Visual Design
pp
g
Generalized tabular fisheye
y
Motivated by DateLens calendar
Three fisheye zoom levels
Overview
Context / Fisheye
Detail
AppLens Interaction Design
pp
g
Input cursor
Command gestures
Issued anywhere
Access distant widgets
Don’t interfere with tap
AppLens Video
Interactive prototype based on images
We thank François Guimbretière for suggesting the arc-based design
Formative Study Results: AppLens
y
pp
Likes
Easy to learn
Effective to navigate
Comfortable
Fisheye view valuable
Simultaneous access to apps
AppLens Fisheye View
Usability Issues
Gestures were hardest part
LaunchTile Visual Design
g
Three pure zoom levels
Overview
Context / Zone
Detail
LaunchTile Visual Design
g
Three pure zoom levels
1
2
3
4
5
6
7
8
9
Overview
Context / Zone
Detail
LaunchTile Visual Design
g
Three pure zoom levels
Overview
Context / Zone
Detail
LaunchTile Visual Design
g
Three pure zoom levels
Overview
Context / Zone
Detail
Animated zooming to transition between views
LaunchTile Visual Design
g
Three pure zoom levels
Overview
Context / Zone
Detail
Animated zooming to transition between views
Visual landmarks
sua a d a s
LaunchTile Visual Design
g
Three pure zoom levels
Overview
Context / Zone
Detail
Animated zooming to transition between views
Visual landmarks
sua a d a s
LaunchTile Interaction Design
g
Thumb-sized, keypad-mapped targets
Overview
LaunchTile Interaction Design
g
Thumb-sized, keypad-mapped targets
1
2
3
4
5
6
7
8
9
Overview
LaunchTile Interaction Design
g
Thumb-sized, keypad-mapped targets
Overview
Context / Zone
LaunchTile Interaction Design
g
Thumb-sized, keypad-mapped targets
5
Overview
Context / Zone
LaunchTile Interaction Design
g
Thumb-sized, keypad-mapped targets
2
4
5
6
8
Overview
Context / Zone
LaunchTile Interaction Design
g
Thumb-sized, keypad-mapped targets
2
1
3
5
4
7
6
9
8
Overview
Context / Zone
LaunchTile Interaction Design
g
Thumb-sized, keypad-mapped targets
1
7
Overview
Context / Zone
2
3
4 5 6 9
Detail
LaunchTile Interaction Design
g
Thumb-sized, keypad-mapped targets
Overview
Context / Zone
Detail
Direct Manipulation Drag Gestures
Zoomspace
LaunchTile Video
Application content
Interactive prototype based on images
p
yp
g
Toolglass
Formative Study Results: LaunchTile
y
Likes
Dislikes
Effective to navigate
Comfortable
Blue dot
Access to many apps
A
t
Too many apps
LaunchTile Context / Zone View
Disorienting
Panning in Zone view
Usability Issues
Multi-modal Blue
Multi modal “Blue”
Results: AppLens vs. LaunchTile
pp
With minimal training, AppLens preferred
But…
Easier to use
Faster application access
Better at-a-glance value
Simpler design, fewer apps
p
g ,
pp
For both designs, users liked
Tap over gestures
Application summaries
pp
Lessons Learned
Promising Interfaces:
Cross-Device Implementation:
One-handed
Notification-based
Tappable
Different sizes and aspect ratios
Different input features
Potential Challenge:
Gesture-based interfaces
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