Bryan Pringle v. William Adams Jr et al

Filing 198

DECLARATION of Bryan Pringle in Opposition to MOTION for Summary Judgment 159 filed by Plaintiff Bryan Pringle. (Attachments: # 1 Exhibit 1, # 2 Exhibit 2, # 3 Exhibit 3, # 4 Exhibit 4, # 5 Exhibit 5, # 6 Exhibit 6, # 7 Exhibit 7, # 8 Exhibit 8, # 9 Exhibit 9, # 10 Exhibit 10, # 11 Exhibit 11, # 12 Exhibit 12, # 13 Exhibit 13, # 14 Exhibit 14, # 15 Exhibit 16, # 16 Exhibit 17, # 17 Exhibit 19, # 18 Exhibit 20, # 19 Exhibit 22, # 20 Exhibit 23, # 21 Exhibit 25, # 22 Exhibit 27, # 23 Exhibit 32, # 24 Exhibit 33, # 25 Exhibit 34, # 26 Exhibit 35, # 27 Exhibit 36, # 28 Exhibit 37, # 29 Exhibit 38, # 30 Exhibit 39, # 31 Exhibit 41, # 32 Exhibit 42, # 33 Exhibit 44, # 34 Exhibit 45, # 35 Exhibit 46, # 36 Exhibit 47)(Holley, Colin)

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EXHIBIT 14 Section 5 — Effect Concepts SMALL ROOM LARGE ROOM HALL REVERB2 SMALL PLATE LARGE PLATE REVRSE REVRB REVRSE REVB2 GATED REVERB NLIN REVRB 1 NLIN REVRB 2 NLIN REVRB 3 MULTITAP DDL EQ+DELAY LFO VCF+DISTORT GUITAR AMP1 GUITAR AMP2 GUITAR AMP3 SPKR CABINET TUNABLE SPKR EQ+CHOR+DDL EQ+VIBR+DDL EQ+FLNGR+DDL EQ+TREM+DDL PHASER+DDL 8-VOICE CHOR PITCH SHIFT PITCH+DDL FAST PITCHSH EQ+CMPRESSOR EXPANDER KEYED EXPNDR INVRS EXPNDR DE-ESSER DUCKER RUMBLE FILTR PARAM EQ VAN DER POL 4 ASR-10 Musician’s Manual An ambient room reverb A room reverb with larger ambience This hall reverb offers a large acoustic space A tight sounding plate reverb Simulates a larger plate reverb A reverb that gradually increases, simulating a backwards sound Like REVRSE REVRB, this algorithm will retrigger by a controllable input signal level The popular gated reverb sound Non linear reverb with a short duration time Non linear reverb with a long duration time. Similar to NLIN REVRB 1, with less stereo movement Four independent controllable delays A stereo delay with LFO modulation Combines a voltage control filter and a raspy distortion. The warm sound of a Hard Rock guitar amp The “bluesy” sound of a guitar amp An inverse expander with a bright distortion amp for lead sounds Simulates an open back speaker An EQ controllable speaker sound EQ with chorus plus digital delay EQ with vibrato plus digital delay EQ with flanger and digital delay EQ with tremolo and digital delay Phaser with a digital delay A rich chorus with eight different voices Splicer type pitch shifter A pitch shifter and a digital delay Pitch shifter designed for pitch correction EQ with a compressor Performs downward expansion of input signals An expander that is triggered from another source Creates sustain by expanding low signal levels Compresses sibilant frequencies One signal controls the volume of another signal by compression High pass filter in cascade with a low pass filter Minimum phase four band parametric EQ Adds synthetic high harmonics, brightening the overall sound Selecting Effects Section 6 — Effect Parameters ROM-26 EQ + DELAY LFO EQ + DELAY LFO features a stereo digital delay that provides LFO modulation of a wide range of delays. This algorithm sounds great with an electric piano, but try it with any source! EQ+DELAY LFO Signal Routing Regen Damping (LPF) BUS1 Left BUS2 Left BUS3 Left Left Delay EQ Input Level Trim BUS1 Right BUS2 Right BUS3 Right Cross Regen L Main Outputs LFO Output Level EQ Right Delay Right Delay Input (On/Off) Damping (LPF) Regen R The BUS1, BUS2, and BUS3 MIX parameters can be routed into the effect with different Dry/Wet mixes. The parameters available for this algorithm are: DLY TIME L Range: 0 to 845 ms This parameter determines the amount of time between the input signal and the left delay output. DLY TIME R Range: 0 to 845 ms This parameter determines the amount of time between the input signal and the right delay output. Set this differently from the left delay time to achieve dotted 1/8th note type effects. LFO RATE Range: 0 to 99 This parameter controls the rate of pitch modulation which is the LFO. To achieve a chorusing effect, this rate must be very slow. LFO WIDTH Range: 0 to 99 This parameter controls the excursion of pitch modulation. Since the rate is usually very slow, then the width is usually large. L/R LFO Range: OUT-OF-PHASE or IN-PHASE When this parameter is IN-PHASE, the left and right choruses will modulate their detunes together. When set to OUT-OF-PHASE, the detune on the left channel will go up while the detune on the right will go down. DELAY REGEN Range: -99 to +99 This parameter controls the amount of regen (regeneration) applied to the delay time taps. The sign of the value determines the polarity of the regen. Edit/Effect Parameters 13 Section 6 — Effect Parameters ASR-10 Musician’s Manual DLY CROSS REGEN Range: -99 to +99 This parameter allows you to feedback the delayed signals to their opposite sides; the left voice crosses to the right voice, and the right voice crosses to the left voice. A setting of +99 or -99 will cause infinite delay. Be careful, if the delay regen is set too high, it may cause this parameter to “blow up.” REGEN DAMPING Range: 0 to 99 This parameter adjusts the cutoff of a low pass filter on the feedback signal, which controls the amount of damping to the feedback signals. The higher the number, the more the signals are damped. R DELAY INPUT Range: OFF or ON This parameter disables the input into the right side delay line. The right delay line will still get input from the DDL CROSS REGEN. This allows a ping-pong delay effect. R OUTPUT LEVEL Range: 0 to 99 This parameter controls the right output signal level. BASS FC Range: 0 to 1000 Hz This parameter sets the cutoff frequency of the lower frequency band shelving filter. GAIN Range: -48 to +24 dB This parameter sets the amount of boost or cut applied to the low shelving filter. TREBLE FC Range: 1KHz to 15KHz This parameter sets the cutoff frequency of the high shelving filter. GAIN Range: -48 to +24 dB This parameter sets the amount of boost or cut applied to the high shelving filter. EQ TRIM Range: -24 to +0 dB This parameter allows you to adjust the input volume of the EQs to eliminate the possibility of clipping boosted signals. MOD SRC 1 MOD SRC 2 DST 1 DST 2 MIN 1 MIN 2 MAX 1 MAX 2 These parameters are explained in detail in Section 5 — Effect Concepts. 14 Edit/Effect Parameters

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