AMERICAN EDUCATIONAL RESEARCH ASSOCIATION, INC. et al v. PUBLIC.RESOURCE.ORG, INC.

Filing 30

REPLY to opposition to motion re #27 Amended MOTION to Compel filed on December 15, 2014, filed by AMERICAN EDUCATIONAL RESEARCH ASSOCIATION, INC., AMERICAN PSYCHOLOGICAL ASSOCIATION, INC., NATIONAL COUNCIL ON MEASUREMENT IN EDUCATION, INC.. (Attachments: #1 Declaration in Reply of Jonathan Hudis, #2 Exhibit S to Hudis Reply Decl, #3 Exhibit T to Hudis Reply Decl, #4 Exhibit U to Hudis Reply Decl, #5 Exhibit V to Hudis Reply Decl, #6 Exhibit W to Hudis Reply Decl, #7 Exhibit X to Hudis Reply Decl, #8 Exhibit Y to Hudis Reply Decl, #9 Exhibit Z to Hudis Reply Decl, #10 Exhibit AA to Hudis Reply Decl, #11 Exhibit BB to Hudis Reply Decl, #12 Exhibit CC to Hudis Reply Decl, #13 Exhibit DD to Hudis Reply Decl, #14 Exhibit EE to Hudis Reply Decl, #15 Text of Proposed Order -Revised)(Hudis, Jonathan)

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EXHIBIT W Case No. 1:14-cv-00857-TSC-DAR TR-CS-96-05 The rsync algorithm Andrew Tridgell and Paul Mackerras June 1996 Joint Computer Science Technical Report Series Department of Computer Science Faculty of Engineering and Information Technology Computer Sciences Laboratory Research School of Information Sciences and Engineering This technical report series is published jointly by the Department of Computer Science, Faculty of Engineering and Information Technology, and the Computer Sciences Laboratory, Research School of Information Sciences and Engineering, The Australian National University. Please direct correspondence regarding this series to: Technical Reports Department of Computer Science Faculty of Engineering and Information Technology The Australian National University Canberra ACT 0200 Australia or send email to: Technical.Reports@cs.anu.edu.au A list of technical reports, including some abstracts and copies of some full reports may be found at: http://cs.anu.edu.au/techreports/ Recent reports in this series: TR-CS-96-04 Peter Bailey and David Hawking. A parallel architecture for query processing over a terabyte of text. June 1996. TR-CS-96-03 Brendan D. McKay. autoson – a distributed batch system for unix workstation networks (version 1.3). March 1996. TR-CS-96-02 Richard P. Brent. Factorization of the tenth and eleventh Fermat numbers. February 1996. TR-CS-96-01 Weifa Liang and Richard P. Brent. Constructing the spanners of graphs in parallel. January 1996. TR-CS-95-08 David Hawking. The design and implementation of a parallel document retrieval engine. December 1995. TR-CS-95-07 Raymond H. Chan and Michael K. Ng. Conjugate gradient methods for Toeplitz systems. September 1995. The rsync algorithm Andrew Tridgell Paul Mackerras Department of Computer Science Australian National University Canberra, ACT 0200, Australia June 18, 1996 Abstract This report presents an algorithm for updating a le on one machine to be identical to a le on another machine. We assume that the two machines are connected by a low-bandwidth high-latency bi-directional communications link. The algorithm identi es parts of the source le which are identical to some part of the destination le, and only sends those parts which cannot be matched in this way. E ectively, the algorithm computes a set of di erences without having both les on the same machine. The algorithm works best when the les are similar, but will also function correctly and reasonably e ciently when the les are quite di erent. 1 The problem Imagine you have two les, A and B , and you wish to update B to be the same as A. The obvious method is to copy A onto B . Now imagine that the two les are on machines connected by a slow communications link, for example a dial up IP link. If A is large, copying A onto B will be slow. To make it faster you could compress A before sending it, but that will usually only gain a factor of 2 to 4. Now assume that A and B are quite similar, perhaps both derived from the same original le. To really speed things up you would need to take advantage of this similarity. A common method is to send just the di erences between A and B down the link and then use this list of di erences to reconstruct the le. The problem is that the normal methods for creating a set of di erences between two les rely on being able to read both les. Thus they require that both les are available beforehand at one end of the link. If they are not both available on the same machine, these algorithms cannot be used once you had copied the le over, you wouldn't need the di erences. This is the problem that rsync addresses. The rsync algorithm e ciently computes which parts of a source le match some part of an existing destination le. These parts need not be sent across the link; all that is needed is a reference to the part of the destination le. Only parts of the source le which are not matched in this way need to be sent verbatim. The receiver can then construct a copy of the source le using the references to parts of the existing destination le and the verbatim material. 1 Trivially, the data sent to the receiver can be compressed using any of a range of common compression algorithms, for further speed improvements. 2 The rsync algorithm Suppose we have two general purpose computers and . Computer has access to a le A and has access to le B , where A and B are similar". There is a slow communications link between and . The rsync algorithm consists of the following steps: 1. 2. 3. 4. 5. splits the le B into a series of non-overlapping xed-sized blocks of size S bytes1 . The last block may be shorter than S bytes. For each of these blocks calculates two checksums: a weak rolling" 32-bit checksum described below and a strong 128-bit MD4 checksum. sends these checksums to . searches through A to nd all blocks of length S bytes at any o set, not just multiples of S  that have the same weak and strong checksum as one of the blocks of B . This can be done in a single pass very quickly using a special property of the rolling checksum described below. sends a sequence of instructions for constructing a copy of A. Each instruction is either a reference to a block of B , or literal data. Literal data is sent only for those sections of A which did not match any of the blocks of B . The end result is that gets a copy of A, but only the pieces of A that are not found in B plus a small amount of data for checksums and block indexes are sent over the link. The algorithm also only requires one round trip, which minimises the impact of the link latency. The most important details of the algorithm are the rolling checksum and the associated multi-alternate search mechanism which allows the all-o sets checksum search to proceed very quickly. These will be discussed in greater detail below. 3 Rolling checksum The weak rolling checksum used in the rsync algorithm needs to have the property that it is very cheap to calculate the checksum of a bu er X2 ::X +1 given the checksum of bu er X1 ::X and the values of the bytes X1 and X +1 . The weak checksum algorithm we used in our implementation was inspired by Mark Adler's adler-32 checksum. Our checksum is de ned by n n ak; l =  n X X  mod M l i =k 1 We have found that values of S between 500 and 1000 are quite good for most purposes i 2 X l bk; l =  l , i + 1X  mod M i =k i sk; l = ak; l + 216 bk; l where sk; l is the rolling checksum of the bytes X : : : X . For simplicity and speed, we use M = 216 . The important property of this checksum is that successive values can be computed very e ciently using the recurrence relations k l ak + 1; l + 1 = ak; l , X + X +1  mod M bk + 1; l + 1 = bk; l , l , k + 1X + ak + 1; l + 1 mod M k l k Thus the checksum can be calculated for blocks of length S at all possible o sets within a le in a rolling" fashion, with very little computation at each point. Despite its simplicity, this checksum was found to be quite adequate as a rst level check for a match of two le blocks. We have found in practice that the probability of this checksum matching when the blocks are not equal is quite low. This is important because the much more expensive strong checksum must be calculated for each block where the weak checksum matches. 4 Checksum searching Once has received the list of checksums of the blocks of B , it must search A for any blocks at any o set that match the checksum of some block of B . The basic strategy is to compute the 32-bit rolling checksum for a block of length S starting at each byte of A in turn, and for each checksum, search the list for a match. To do this our implementation uses a simple 3 level searching scheme. The rst level uses a 16-bit hash of the 32-bit rolling checksum and a 216 entry hash table. The list of checksum values i.e., the checksums from the blocks of B  is sorted according to the 16-bit hash of the 32-bit rolling checksum. Each entry in the hash table points to the rst element of the list for that hash value, or contains a null value if no element of the list has that hash value. At each o set in the le the 32-bit rolling checksum and its 16-bit hash are calculated. If the hash table entry for that hash value is not a null value, the second level check is invoked. The second level check involves scanning the sorted checksum list starting with the entry pointed to by the hash table entry, looking for an entry whose 32-bit rolling checksum matches the current value. The scan terminates when it reaches an entry whose 16-bit hash di ers. If this search nds a match, the third level check is invoked. The third level check involves calculating the strong checksum for the current o set in the le and comparing it with the strong checksum value in the current list entry. If the two strong checksums match, we assume that we have found a block of A which matches a block of B . In fact the blocks could be di erent, but the probability of this is microscopic, and in practice this is a reasonable assumption. When a match is found, sends the data in A between the current le o set and the end of the previous match, followed by the index of the block in 3 B that matched. This data is sent immediately a match is found, which allows us to overlap the communication with further computation. If no match is found at a given o set in the le, the rolling checksum is updated to the next o set and the search proceeds. If a match is found, the search is restarted at the end of the matched block. This strategy saves a considerable amount of computation for the common case where the two les are nearly identical. In addition, it would be a simple matter to encode the block indexes as runs, for the common case where a portion of A matches a series of blocks of B in order. 5 Pipelining The above sections describe the process for constructing a copy of one le on a remote system. If we have a several les to copy, we can gain a considerable latency advantage by pipelining the process. This involves initiating two independent processes. One of the processes generates and sends the checksums to while the other receives the di erence information from and reconstructs the les. If the communications link is bu ered then these two processes can proceed independently and the link should be kept fully utilised in both directions for most of the time. 6 Results To test the algorithm, tar les were created of the Linux kernel sources for two versions of the kernel. The two kernel versions were 1.99.10 and 2.0.0. These tar les are approximately 24MB in size and are separated by 5 released patch levels. Out of the 2441 les in the 1.99.10 release, 291 les had changed in the 2.0.0 release, 19 les had been removed and 25 les had been added. A di " of the two tar les using the standard GNU di utility produced over 32 thousand lines of output totalling 2.1 MB. The following table shows the results for rsync between the two les with a varying block size.2 block matches tag size hits 300 500 700 900 1100 64247 46989 33255 25686 20848 3817434 620013 571970 525058 496844 false data alarms 948 64 22 24 21 5312200 1091900 1307800 1469500 1654500 written read 5629158 1283906 1444346 1575438 1740838 1632284 979384 699564 544124 445204 In each case, the CPU time taken was less than the time it takes to run di " on the two les.3 All the tests in this section were carried out using rsync version 0.5 The wall clock time was approximately 2 minutes per run on a 50 MHz SPARC 10 running SunOS, using rsh over loopback for communication. GNU di took about 4 minutes. 2 3 4 The columns in the table are as follows: block size The size in bytes of the checksummed blocks. matches The number of times a block of B was found in A. tag hits The number of times the 16 bit hash of the rolling checksum matched a hash of one of the checksums from B . false alarms The number of times the 32 bit rolling checksum matched but the strong checksum didn't. data The amount of le data transferred verbatim, in bytes. written The total number of bytes written by including protocol overheads. This is almost all le data. read The total number of bytes read by including protocol overheads. This is almost all checksum information. The results demonstrate that for block sizes above 300 bytes, only a small fraction around 5 of the le was transferred. The amount transferred was also considerably less than the size of the di le that would have been transferred if the di patch method of updating a remote le was used. The checksums themselves took up a considerable amount of space, although much less than the size of the data transferred in each case. Each pair of checksums consumes 20 bytes: 4 bytes for the rolling checksum plus 16 bytes for the 128-bit MD4 checksum. The number of false alarms was less than 1=1000 of the number of true matches, indicating that the 32 bit rolling checksum is quite good at screening out false matches. The number of tag hits indicates that the second level of the checksum search algorithm was invoked about once every 50 characters. This is quite high because the total number of blocks in the le is a large fraction of the size of the tag hash table. For smaller les we would expect the tag hit rate to be much closer to the number of matches. For extremely large les, we should probably increase the size of the hash table. The next table shows similar results for a much smaller set of les. In this case the les were not packed into a tar le rst. Rather, rsync was invoked with an option to recursively descend the directory tree. The les used were from two source releases of another software package called Samba. The total source code size is 1.7 MB and the di between the two releases is 4155 lines long totalling 120 kB. block matches tag false data size hits alarms 300 500 700 900 1100 3727 2158 1517 1156 921 3899 2325 1649 1281 1049 0 0 0 0 0 129775 171574 195024 222847 250073 5 written read 153999 189330 210144 236471 262725 83948 50908 36828 29048 23988 7 Availability An implementation of rsync which provides a convenient interface similar to the common UNIX command rcp has been written and is available for download from ftp: samba.anu.edu.au pub rsync. 6

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