Anascape, Ltd v. Microsoft Corp. et al
Filing
94
MICROSOFT'S CLAIM CONSTRUCTION BRIEF IN SUPPORT OF ITS PROPOSED CLAIM CONSTRUCTION FOR THE PATENTS ASSERTED AGAINST BOTH MICROSOFT AND NINTENDO filed by Microsoft Corp. (Attachments: # 1 Exhibit 1# 2 Exhibit 2# 3 Exhibit 3# 4 Exhibit 4# 5 Exhibit 5# 6 Exhibit 6# 7 Exhibit 7# 8 Exhibit 8# 9 Exhibit 9# 10 Exhibit 10# 11 Exhibit 11# 12 Exhibit 12# 13 Exhibit 13# 14 Exhibit 14)(Jakubek, Joseph)
Anascape, Ltd v. Microsoft Corp. et al
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EXHIBIT 6
Dockets.Justia.com
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qualifies for Small Entity
Number
Filing
Examiner
11/16/2000
An
T O THE COMMISSIONER OF PATENTS AND TRADEMARKS herewith is an amendment in above . applicalion.
Small
A
of this application has been previously submilled.
under 37 C F R 1.27 by a
verilied slalement lo establish Small fee is required.
as shown below:
under 37 C F R 1.27 i s e n c l o s e d .
No
T h e f e e has been
CLAIMS AS AMENDED
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CERTIFICATE OF EXPRESS MAILING ant Commissioner for Patents Washington, D. C 20231 .
I hereby certify that the complete and proper document included herewith regarding application is being deposited the United States Postal Service as EXPRESS MAIL, article No. with sufficient postage pre-paid an envelope addressed to: Assistant Commissioner for Patents, Washington, D.C. 20231, on this
date:
Signature:
Brad A. Armstrong
RECEIVED
PRELIMINARY AMENDMENT
Re: Patent Application of Brad A. Armstrong Docket No. 30 Filed: 11/16/2000
Serial No.: Title:
3 D CONTROLLER WITH VIBRATION
mailing address: Examiner : Group Art Unit:
Brad A. Armstrong Box 1419 Paradise, 95967
Dear Sir :
REMARKS This Preliminary Amendment to the above referenced pending patent application is being filed prior to the mailing of action on the merits.
07/22/2002
01
00000060 09715532 9.00
OP
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A Terminal Disclaimer was sent t o the PTO on 8/8/01 in a Preliminary Amendment to this application. The Terminal Disclaimer noted the instant application and my earlier U . S . patent 6,222,525. Please do not apply or record that not necessary.. Disclaimer, as it
Below are: A. Amendments to the Specification. B Amendments t o the Claims. . Attached a check the amount of $429.00 t o cover the Small Entity costs of the additionally added claims.
A
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AMENDMENTS TO THE SPECIFICATION; Amendments to the Specification marked version wherein brackets show deletion and underlining shows insertion; t o the corresponding paragraph on page 1 of the specification, please amend as shown: CROSS REFERENCE TO RELATED APPLICATIONS AND PATENTS This application is a continuation-in-part of pending U.S. Non-provisional patent application Serial Number filed July 5 , 1996 of which the positive teachings and disclosures are herein incorporated by reference and the benefits of the filing Application was filed date claimed. The pending during the pendency of U . S . application filed March 5 , 1992 and also makes claim to the benefit of the filing date of the application now U.S. Patent 5,589,828. Also herein incorporated by reference for the Disclosure positive teachings and disclosures therein 22, 1995 which has been placed Document Number 381081 filed Nov. in the file of U.S. Application This application also a continuation-in-part of patent application serial number filed March 5, 1992, now U . S . Patent 5,589,828, of which the positive teachings and disclosures a are herein incorporated by reference. This application continuation-in-part of pending U.S. application filed 02/22/00 as a continuation of U.S. patent application serial number filed 1, 1997, now U . S . Patent No. 6,102,802 of which the positive teachings and disclosures are reference and the benefit of the filing herein incorporated date claimed. This application also is a continuation-in-part of U . S . patent application serial number filed February 23, 1995, now U . S . Patent 5,565,891, which is a S continuation-in-part of U. . patent application serial number now U . S . Patent 5,589,828. The instant 120, where application claims the benefits under 35 permitted, of the filing dates of the above listed patents and or applications including that of U.S. Patent 5,589,828 filed as an application on March 5, 1992.
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4 AMENDMENTS TO THE SPECIFICATION clean version are presented below for use in the application and patent to issue therefrom: (the page 1 of the specification marked up amendment of above is
S REFERENCE TO RELATED APPLICATIONS AND PATENTS pplication is a continuation-in-part of pending U.S. 081677,378 filed disclosures are of the filing 77,378 was filed of U . S . application 071847,619 filed March 5, filing date of
e teachings and
continuation-in-part of
patent application serial number
incorporated by reference.
application is a
081942,450, filed Oct. 1, 1997,
U . S . Patent No. 6,102,802 of
claimed.
This application also is a
inuation-in-part of continuation-in-part
now U . S . Patent 5,565,891, which
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AMENDMENTS TO THE CLAIMS, Please claims
Please insert the following new
then examine all pending claims in view of all of the prior art and find that the claims are allowable. Thank you.
3-D graphics controller used with a television based game, comprising: a game, said game at least in part controlled by circuitry, said circuitry located on at least one sheet, said at least one sheet comprising: a circuit board sheet connected to a flexible membrane sheet; a first element structured to activate four unidirectional sensors, said four unidirectional sensors at least in part connected to said at least one sheet, said four unidirectional sensors useful to control said game; a second element with structure to activate a first two rotary potentiometers, said first two rotary potentiometers at least in part connected to said at least one sheet, said first two rotary potentiometers useful to control said game; a third element with structure to activate a second two rotary potentiometers, said second two rotary potentiometers at least in part connected to said at least one sheet, said second two rotary potentiometers useful to control said game; an independent first button structured to activate a first button sensor, said first button depressible by a single finger of a user, said first button sensor at least in part connected to said at least one sheet, said first button sensor creates simple switched data useful to control said
A
an independent pivotal second button structured to activate a second button sensor, said second button pivots upon
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depression by a single finger of the user, said second button sensor at least in part connected to said at least one sheet, said second button sensor capable of outputing a proportional signal useful to control said game; an independent pivotal third button structured to activate a third button sensor, said third button pivotal upon depression by a single finger of the user, said third button sensor at least in part connected to said at least one sheet, said third button sensor capable of outputing a proportional signal useful to control said game; active tactile feedback vibration detectable by the user of said game.
A 3 - D graphics ontroller used with a television based game according to wherein said active tactile feedback vibration is provided by a motor and offset weight.
A 3 - D graphics controller
for controlling a television
based game, comprising: circuitry located at least in part on at least one sheet, said at least one sheet comprising: a circuit board sheet; said circuit board sheet connected with a flexible membrane sheet; a first element structured to activate four unidirectional sensors, said four unidirectional sensors at least in part connected to said at least one sheet, said four unidirectional sensors useful to control the game; a second element with structure t o activate a first two rotary potentiometers, said first two rotary potentiometers at least in part connected to said at least one sheet, said first two rotary potentiometers useful to control the game; a third element with structure to activate a second two rotary potentiometers, said second two
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rotary potentiometers at least in part connected to said at least one sheet, said second two rotary potentiometers useful to control the game; an independent first button structured to activate a first button sensor, said first button depressible by a single finger of a user, said first button sensor at least part connected to said at least one sheet, said first button sensor creates simple switched data useful to control the game; an independent pivotal second button structured to activate a second button sensor, said second button pivots upon depression by a single finger of the user, said second button sensor at least in part connected to said at least one sheet, said second button sensor capable of outputing a proportional signal useful to control the game; an independent pivotal third button structured to activate a third button sensor, said third button pivotal upon depression by a single finger of the user, said third button sensor at least in part connected to said at least one sheet, said third button sensor capable of outputing a proportional signal useful to control the game; tactile feedback means for providing vibration detectable by the user of the game, said tactile feedback means connected to said circuitry.
A 3 - D graphics 'controller according t o claim
said tactile feedback means comprises a motor and offset weight.
A 3 - D graphics controller for controlling a television based game, comprising: circuitry located at least in part on at least one sheet, said at least one sheet comprising: a circuit board sheet; said circuit board sheet connected with a flexible membrane sheet;
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a first element structured to activate four unidirectional sensors, said four unidirectional sensors at least in part connected to said at least one sheet, said four unidirectional sensors useful to control the game; a second element with structure to activate a first two rotary potentiometers, said first two rotary potentiometers at least in part connected t o said at least one sheet, said first two rotary potentiometers useful to control the game; a third element with structure t o activate a second two rotary potentiometers, said second two rotary potentiometers at least in part connected to said at least one sheet, said second two rotary potentiometers useful to control the game; an independent first button structured to activate a first button sensor, said first button depressible by a single finger of a user, said first button sensor at least in part connected to said at least one sheet, said first button sensor creates simple switched data useful to control the game; an independent pivotal second button structured to activate a second button sensor, said second button pivots upon depression by a single finger of the user, said second button sensor at least in part connected to said at least one sheet, said second button sensor capable of outputing a proportional signal useful t o control the game; an independent pivotal third button structured to activate a third button sensor, said third button pivotal upon depression by a single finger of the user, said third button sensor at least in part connected to said at least one sheet, said third button sensor capable of outputing a proportional signal useful to control the game.
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graphics controller for controlling a television based game, comprising: circuitry located at least in part on at least one sheet, said at least one sheet comprising: a circuit board sheet connected to a flexible membrane sheet; a first element structured to activate four unidirectional sensors, said four unidirectional sensors at least in part connected to said at least one sheet, said four unidirectional sensors useful to control the game; a second element with structure to activate a first two rotary potentiometers, said first two rotary potentiometers at least in part connected to said at least one sheet, said first two rotary potentiometers useful to control the game; a third element with structure to activate a second two rotary potentiometers, said second two rotary potentiometers at least in part connected to said at least one sheet, said second two rotary potentiometers useful to control the game; an independent first button structured to activate a pressure-sensitive first button sensor useful to control the game, said first button depressible by a single finger of a user, said first button sensor at least in part connected to said at least one sheet, said first button sensor capable of outputing a proportional signal representing amount of pressure applied to said first button; an independent second button structured to activate a pressure-sensitive second button sensor useful to control the game, said second button depressible by a single finger of the user, said second button sensor at least in connected to said at least one sheet, said second button sensor capable of outputing a proportional signal representing amount of pressure applied t o said second button; tactile feedback vibration in the controller detectable by
A 3-D
4
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the user of the game.
A 3-D graphics controller according to claim
said tactile feedback vibration is supplied by a motor and offset weight.
A 3-D graphics controller according to claim said controller further includes an independent third button structured to activate a third button sensor, said third button depressible by a single finger of the user, said third button sensor at least part connected to said at least one sheet, said third button sensor creates simple switched data useful to control game.
A 3-D graphics controller for controlling a television based game, comprising: circuitry located at least in part on at least one sheet, said at least one sheet comprising: a circuit board sheet connected t o a flexible membrane sheet; a first element structured to activate four unidirectional sensors, said four unidirectional sensors at least in part connected to said at least one sheet, said four unidirectional sensors useful to control the game; a first rotary potentiometer at least in part connected to said at least one sheet, said first rotary potentiometer useful to control the game; a second rotary potentiometer at least in part connected to said at least one sheet, said second rotary potentiometer useful to control the game; a third rotary potentiometer at least in part connected to said at least one sheet, said third rotary potentiometer useful to control the game; a fourth rotary potentiometer at least in part connected to
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\
said at least one sheet, said fourth rotary potentiometer useful to control the game; an independent first button structured to activate a pressure-sensitive first button sensor useful to control the game, said first button depressible by a single finger of a user, said first button sensor at least part connected t o said at least one sheet, said first button sensor capable of outputing a proportional signal representing amount of pressure applied t o said first button; an independent second button structured to activate a pressure-sensitive second button sensor useful to control the game, said second button depressible by a single finger of the user, said second button sensor at least part connected to said at least one sheet, said second button sensor capable of outputing a proportional signal representing amount of pressure applied to said second button; tactile feedback vibration in the controller detectable by the user of the game.
A 3 - D graphics controller according to claim wherein said controller further includes an independent third button structured to activate a third button sensor, said third button depressible by a single finger of the user, said third button sensor at least part connected to said at least one sheet, said third button sensor creates simple switched data useful to the game.
er according t o claim 47 wherein
graphics controller used with a television based game, comprising: a first element structured to activate four unidirectional sensors, said four unidirectional
A 3-D
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sensors useful to control said game; said four unidirectional sensors at least in part connected to circuitry; a second element with structure to activate a first two rotary potentiometers, said first two . rotary potentiometers at least in part connected to said circuitry, said first two rotary potentiometers useful to control said game; a third element with structure to activate a second two rotary potentiometers, said second two rotary potentiometers at least in part connected to said circuitry, said second two rotary potentiometers useful to control said game; an independent first button structured to activate a first button sensor, said first button depressible by a single finger of a user, said first button sensor at least in part connected to said circuitry, said first button sensor creates simple switched data useful to control said game; an independent pivotal second button structured to activate a second button sensor, said second button pivots upon depression by a single finger of the user, said second button sensor at least in part connected to said circuitry, said second button sensor capable of outputing a proportional signal useful to control said game; an independent pivotal third button structured to activate a third button sensor, said third button pivotal upon depression by a single finger of the user, said third button sensor at least in part connected t o said circuitry, said third button sensor capable of outputing a proportional signal useful to control said game; active tactile feedback vibration detectable by the user Of said game, said active tactile feedback vibration provided by an offset weight connected to a motor, said motor at least in part connected to said circuitry.
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A 3-D graphics controller used with a television based game, comprising: a first element structured to activate four unidirectional sensors, said four unidirectional sensors used to control said game; a second element with structure t o activate a first two rotary potentiometers, said first two rotary potentiometers used t o control said game; a third element with structure to activate a second two rotary potentiometers, said second two rotary potentiometers used t o control said game; an independent first button structured to activate a first button sensor, said first button depressible by a single finger of a user, said first button sensor creates simple switched data used to control said game; an independent pivotal second button structured to activate a second button sensor, said second button pivots upon depression by a single finger of the user, said second button sensor capable of outputing a proportional signal used to control said game; an independent pivotal third button structured to activate a third button sensor, said third button pivotal upon depression by a single finger of the user, said third button sensor capable of outputing a proportional signal used to control said game; an offset weight is connected to a motor to provide active tactile feedback used to provide vibration to the user of said game.
A 3 - D graphics controller used with a television based game, comprising: a first element movable on two axes, said first element structured to activate four unidirectional sensors, said four unidirectional
4
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sensors used to input a first axis and a second axis of control for the game; a first bi-directional proportional sensor , said first bidirectional proportional sensor used to input a third axis of control for the game; a second bi-directional proportional sensor, said second bidirectional proportional sensor used to input a fourth axis of control for the game; a third bi-directional proportional sensor, said third bidirectional proportional sensor used to input a fifth axis of control for the game; a fourth bi-directional proportional sensor, said fourth bidirectional proportional sensor used t o input a sixth axis of control for the game; an independent first button structured to activate a first button sensor, said first button depressible by a single finger of the user, said first button sensor capable of a proportional signal used t o control the game; an independent second button structured to activate a second button sensor, said second button depressible by a single finger of the user, said second button sensor capable of outputing a proportional signal used to control the game; a sheet connecting to at least eight of the sensors.
A 3-D graphics controller used with a television based
.
game, comprising: a housing; a first element structured to activate four unidirectional sensors used to control a television based game, said first element supported at least in part by said housing and sufficiently exposed t o allow two axes of input; a second element structured t o activate a first two bidirectional proportional sensors used to control the game, said second element supported at least in part by said housing; a third element structured to activate a second two
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directional proportional sensors used to control the game, said third element supported at least in part by said housing; an independent first button sensor, said first button sensor depressible by a single finger of a user, said first button sensor creates simple switched data used t o control the game, said independent first button sensor at least in part connected t o a sheet; an independent pivotal second button structured to activate a second button sensor, said second button pivots upon depression by a single finger of the user, said second button sensor at least in part connected to said sheet, said second button sensor capable of outputing a proportional signal used to control the game; an independent pivotal third button structured to activate a third button sensor, said third button upon depression by a single finger of the user, said third button sensor at least in part connected to said sheet, said third button sensor capable of outputing a proportional signal used to control the game; active tactile feedback vibration detectable by the user of the game, said active tactile feedback vibration provided by an offset weight connected to a motor, said motor supported within said housing.
A 3-D graphics controller for controlling a television based game, comprising: a first element structured to activate four unidirectional sensors, said four unidirectional sensors useful to control the television based game; said four unidirectional sensors at least part connected to a first sheet; a second element structured to activate a first two bidirectional proportional sensors, said first two proportional sensors at least in part connected to said first
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sheet, said first two bi-directional sensors useful t o control the television based game; a third element structured to activate a second two bidirectional proportional sensors, said second bi-directional proportional sensors useful to control the television based said second two bi-directional proportional sensors at least part connected to a second sheet, said first sheet located on a first plane, and said second sheet located on a second plane; an independent first button sensor, said first button sensor depressible by a single finger of the user, said first button sensor at least in part connected to said first sheet, said first button sensor capable of transforming depression into a proportional signal useful to control the television based game; an independent second button sensor, said second button sensor depressible by a single finger of the user, said second button sensor at least in part connected to said first sheet, said second button sensor capable of transforming depression into a proportional signal useful to control the television based game; tactile feedback means for providing vibration detectable by the user of said electronic game, said tactile feedback means supported within said controller.
A 3- D
graphics controller for controlling a game,
comprising: a first element structured to activate four unidirectional sensors, said four unidirectional sensors useful to control a game; said four unidirectional sensors at least in part connected to a first sheet; a second element structured to activate a first two bidirectional proportional sensors, said first two bi-directional proportional sensors at least in part connected to said first sheet, said first two bi-directional sensors useful t o
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the game; a third element structured t o activate a second two bidirectional proportional sensors, said second two sensors useful to control the game; said second two bidirectional proportional sensors at least in part connected to a second sheet, said first sheet located on a first plane, and said second sheet located on a second plane within said controller; an independent first button, said first button depressible by a single finger of the user, said first button positioned to activate a first proportional sensor and said first button positioned t o activate a simple switched sensor useful control the game; said first proportional sensor connected to said first sheet, said first proportional sensor capable of transforming depression of said first button into a proportional signal useful to control said electronic game; an independent second button, said second button depressible by a single finger of the user, said second button positioned to activate a second proportional sensor and said second positioned to activate a simple switched sensor useful control said electronic game; said second proportional sensor connected to said first sheet, said second proportional sensor capable of transforming depression of said second button into a proportional signal useful to control said electronic game; tactile feedback means for providing vibration detectable by the user of said electronic game, said tactile feedback means supported within said controller.
A 3 - D graphics controller according to claim
wherein
the first and the second proportional sensors are each unidirectional sensors. for allowing manual inputs perpendicular axes, the signals by four
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ociated with the the signals r controlling objects and navigating a including a vibrator for providing human user t o the controller; including spacing preventing false
wherein said controller further has a plurality of independent depressible buttons, said buttons structured to activate button sensors, said button sensors output electrical signals proportionate to depression of said buttons.
A controller according to claim sensors also output data.
A controller according to claim
said button
A controller according to claim wherein additional independently depressible buttons output only data.
controller according to claim wherein said controller further includes a second element movable on two perpendicular axes, said second element structured and positioned to activate two proportional sensors.
A
.
said two bidirectional proportional sensors are rotary potentiometers. controller structured for allowing hand on two mutually perpendicular axes t o outputs by four unidirectional g objects and navigating a viewpoint, ors including spacing generally through vibration, the controller means for providing vibration gh the hand operating the controller;
A controller according t o
said unidirectional
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e on two mutually perpendicular axes, ed to activate two bi-directional outputs at least part t s and navigating a viewpoint; on two mutually perpendicular axes, ed t o activate two bi-directional outputs at least in part t s and navigating a viewpoint; ent finger depressible buttons, each button associated with utton sensor outputs at least data.
A hand operated Controller according to wherein the sensors are connected by at least one sheet.
A hand operated controller according to wherein said at least one sheet comprises a flexible membrane sheet connected to a substantially rigid circuit board sheet.
A hand operated controller according to claim wherein said button sensor outputs data proportionate depression of one of said buttons. A hand operated controller according to claim
wherein the bi-directional proportional sensors are rotary potentiometers.
A hand operated controller according to
wherein the bi-directional proportional sensors are optical encoders.
A hand operated controller according to claim wherein said tactile feedback means comprises a motor and offset weight.
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nd operated controller structured for allowing hand g a platform on two mutually perpendicular axes to , the controller structured llow controlling objects and tional sensors including through vibration, tactile feedback le by t h e user through the tually perpendicular axes, ate two bi-directional proportional sensors; ally perpendicular axes, te two bi-directional epressible buttons, each button associated with outputs at least data; one sheet, said at least one sheet comprises a circuit board sheet.
A hand operated controller according to claim wherein said button sensor outputs data proportionate depression of one of said buttons.
A hand operated controller according to wherein at least two of said buttons pivot upon depression t o activate their respective proportional sensors. A hand operated controller according to
wherein the bi-directional proportional sensors are rotary
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potentiometers.
A
wherein the encoders.
hand operated controller according to claim proportional sensors are optical
A hand operated controller according to claim wherein said tactile feedback means comprises a motor and offset weight.
A 3-D graphics controller having an economical
combination of elements and buttons allowing a user to control a television based game, the controller comprising: a housing; a first element structured to activate four unidirectional sensors used to control a television based game, said first element supported at least in part by said housing and sufficiently exposed t o allow two axes of input; a second element structured to activate a first two rotary potentiometers used to control the game; a third element structured to activate a second two rotary potentiometers used to control the game; a circuit board supporting circuitry, said circuit board located in said housing, the rotary potentiometers mounted to said circuit board; an independent first button structured to activate a first button sensor, said first button depressible by a single finger of the user, said first button sensor at least in part supported by said housing, said first button sensor capable of outputing a proportional signal used to control the game; an independent second button structured to activate a second button sensor, said second button depressible by a single finger of the user, said second button sensor least in part supported by said housing, said second button sensor capable of outputing a proportional signal used t o control
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the game; active tactile feedback structure located
said housing.
.
A 3 - D graphics controller according to claim
tactile feedback structure includes an offset weight connected to a motor.
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REMARKS
Please examine my application as amended and find that all claims are allowable. Thank you. Also, please do not hesitate t o telephone me at 775 721 6958 if I may be of any assistance in advancing this application toward issuance.
I, Brad A. Armstrong, believe I am the original, first and sole inventor of the subject matter which is claimed and for which a patent is sought in the instant application. I hereby declare that no new matter has been added by amendment and that all statements made herein of m y own knowledge are true and that all statements made on information and belief are believed t o be true; and further that these statements were made with the knowledge that willful false statements and the like so made are punishable by fine or imprisonment, or both, under Section 1001 of Title 18 of the United States Code and that such willful false statements may jeopardize the validity of the application or any patent issued thereon.
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